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title: Case Study - LOT Cabin Crew - 313c
---

 Case Study:

# Simulation Psychometric Games that change the face of recruitment      

**Decathlon Poland **– Simulated Psychometric Game

![Projekt bez nazwy (2)](https://go.313c.com.pl/hs-fs/hubfs/Projekt%20bez%20nazwy%20(2).png?width=940&height=788&name=Projekt%20bez%20nazwy%20(2).png)

## How Decathlon injected a sporting spirit into its recruitment process:

A brand with sport  DNA – every day, it makes every effort to enable people to be active. Decathlon Poland has been inspiring people with the idea of sport for everyone for years.

The company has also transferred this philosophy to recruitment – focusing on a solution that gives all candidates equal opportunities and makes the selection process engaging, efficient, effective and fair.

Together with 313C, the brand has implemented a Simulation Psychometric Game, which combines skill-based hiring and sportsmanship in a single recruitment tool. The result? Better candidate matching, lower turnover and an exceptional candidate experience.

 

## Decathlon needs: 

#### **  Improving the employer's image **

Highlighting the brand on the market, attracting and engaging candidates, improving the attractiveness of the candidate experience

#### ** Reducing employees turnover **

Improving the accuracy of assessments, building a realistic picture of the job, self-selection

#### ** Optimising HR processes ******

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Streamlining the recruitment process, quick and accurate assessment of a large number of applications, shortening the duration of the process and reducing the involvement of hiring managers

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 Our solution:

## Simulated Psychometric Game

#### **Realistic job simulation**

Candidates make decisions that reflect ** real professional dilemmas ** and teamwork.

#### **Automated communication:**

Integration with the ** eRecruiter ** system, automatic invitations and reminders. Individual feedback sent to each candidate.

#### **Team-building:**

** Decathlon employees ** were involved in the creation process – choosing the creative concept, participating in the development of the tool, and taking part in the recording of an interactive film.

#### **Candidate Experience**

After completing the game, each candidate receives ** individual feedback ** highlighting their strengths and areas for development.

## **How the process looked like? **

### Analysis and development of a competency model

 

### Creative and fabular concept 

 

### Scenario scripts and game mechanics

 

### Materials production and employee engagement

### Calibration and piloting

 

### Integration and rollout

 

## Effects:

Over

### 30000 Candidates

#### used our Game

(Realistic Job Preview)

### 9/10 people

#### better understood the specifics of the position 

Decrease in turnover

### o 50% 

Reduction in the number of invited candidates by:

### 9/10 osób

#### declared that the game increased their desire to join the Decathlon team

 

 

#### The risk of candidates with a match of >80% to the role of Decathlon Sports Advisor leaving is **twice lower **than for the others.

#### **8 na 10** doceniło wartość indywidualnego feedbacku,

8 out of 10 appreciated the value of individual feedback.

#### Candidates assessed solely on ** the basis of behaviour, ** not subjective opinions.

## Why did Decathlon Poland choose us? 

- A combination of advanced functionality and ease of use.
- Flexibility to tailor the tool to your needs.
- High quality service and quick implementation. 

![Projekt bez nazwy (3)-1](https://go.313c.com.pl/hs-fs/hubfs/Projekt%20bez%20nazwy%20(3)-1.png?width=497&height=402&name=Projekt%20bez%20nazwy%20(3)-1.png "Projekt bez nazwy (3)-1")

 TESTIMONIAL

## What Client said:

"Simulated Psychometric Game has enabled us to create an attractive recruitment process that candidates really appreciate. It allows them to see what working at Decathlon is like before they join the team. Importantly, people who achieve higher scores in the game are less likely to leave the company, so we can see a real, positive impact of the tool on the quality and sustainability of employment."

![Zrzut ekranu 2025-12-02 115036](https://go.313c.com.pl/hubfs/Zrzut%20ekranu%202025-12-02%20115036.png)

 Adrian

![Projekt bez nazwy (4)](https://go.313c.com.pl/hs-fs/hubfs/Projekt%20bez%20nazwy%20(4).png?width=610&height=511&name=Projekt%20bez%20nazwy%20(4).png "Projekt bez nazwy (4)")

## Recruitment of the future: 

- Process improvement – greater efficiency and time savings.
- Effectiveness and modernity – a precise, bias-free HR tool that supports the candidate experience. 

[Let's talk about solution for You ](https://meetings.hubspot.com/katarzyna-sowa/gry-rekrutacyjne-313c) 

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